
#METAL GEAR RISING REVENGEANCE GAME PC#
Whether it’s Devil May Cry or Castlevania, there’s always a worry the controls won’t be properly adapted to the PC standard. It will swing automatically depending on what’s happening onscreen, so it will cause some confusion in the heat of battle, especially during bosses.

The camera is also a fickle subject as it can becomes more a nuisance than anything else. A brief window of vulnerability may have evened it out and made gameplay both challenging and rewarding. Unfortunately, I do wish this was a little more refined as parrying feels far too easy when hammering forward and light attack is all you need to perform it. In traditional Platinum Games fashion, Metal Gear Rising focuses a little more on skill-based combat rather than button mashing as countering and parrying are aspects that need to be mastered early on, otherwise death will swiftly follow. It will slow down the frame rate drastically with a lesser machine, but it’s worth the grotesquely memorable scenes. The console versions were limited to a specific degree of mincemeat, but the PC port steps it up by offering the ability to generate hundreds of different pieces per enemy, ultimately making any human or cyborg unrecognizable. If you’re slashing away at enemies, realistically you’d expect them to be nothing but slabs of meat after a couple of swings. The gameplay is a little different from most character action titles on the market, mainly for its emphasis on dismemberment, and it somewhat makes sense. Normally this would be a negative aspect to any game, but Platinum uses each minute they have to their advantage as there’s never a dull moment and some of the story beats are unforgettable. Finishing the main campaign can take less than five hours, but thankfully the newly added stories nearly double that. Don’t grow too attached to the story, though, as this is a short game. After the assassination of a highly regarded leader in Africa, Raiden and his team uncover various twisted plots as they scour the world to set right what has gone wrong.

This has allowed for mechanically enhanced soldiers to pop up and cause trouble around the world, most in particular is the PMC unit Desperado Enterprises who has recruited some of the nastiest and very Metal Gear-esque characters you can find. The game is set in the near future where cyborg implants have become somewhat of a norm. It has been a long time since we’ve seen a Metal Gear title on the PC, but thankfully, Konami has matched most of the standards we’ve come to expect. After promises of a PC port for more than six months, Konami has finally released quite possibly the definitive version to get by offering sharper visuals along with keyboard and mouse controls. Metal Gear Rising: Revengeance was met with a mostly positive reception when it hit the PlayStation 3 and Xbox 360 nearly a year ago, and rightfully so, as it featured some of the most satisfying gameplay mechanics to have ever graced the character action genre.
